Development Update - 4/5
First, just want to apologize for missing the deadline of the end of March and for being too quiet on development progress. Everything is still progressing toward a big release. Probably shouldn’t made the deadline so soon from getting back from vacation :) As things stand now, I think it will be another week or so before the release is ready. I’d like to get one more skirmish map in there before really getting into testing. Below is a brief overview of what’s coming with this update:
A paid, early access version of the full game. Probably something along the lines of a low or name your own price sort of thing. This will include:
- A new story chapter not found in the demo (w/ 2 more on the way)
- More robust skirmish options
- Multiple skirmish maps
An updated demo that will remove skirmish customization and only provide skirmish on a single map with randomly selected units. This will include all the bug fixes and general improvements of the full game.
Overall Improvements
- Difficulty selection for story mode
- New action animations for (most) unit abilities. Still working on magic effects.
- New skirmish menu
- New skirmish units
- New ability effect: prevent movement
- New ability effects: create flying bomb, wall, and barrier.
- Improved lighting
- Too many bug fixes to list
Currently working on implementing a dark level for skirmish, then I’ll be moving onto cleaning everything up for release, and then finally testing. Stay tuned and thanks for your support!
Get Rat Witch Tactics
Rat Witch Tactics
Turn-based tactics RPG set in a fantasy world of small creatures on big adventures
Status | In development |
Author | En Moiety |
Genre | Role Playing |
Tags | Fantasy, Isometric, Magic, Singleplayer, Strategy RPG, Tactical, Tactical RPG, Turn-based, Unity |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Early Access Release v0.3.4Apr 25, 2019
- Dev Update - 2/27/2019Feb 27, 2019
- Dev Update - 2/12/2019Feb 12, 2019
- Dev Update - 1/12/2019Jan 12, 2019
- Dev Update 12/13/18Dec 13, 2018
- Dev Update 12/12/18Dec 12, 2018
- Creature Freature: WinglessDec 08, 2018
- Beta Demo v.2.50 - Bug fix and UI improvementsDec 07, 2018
- v0.2.49 - Whoops all faster nowDec 06, 2018
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